Resolve()
Forces the Package Manager to resolve the project's packages, reinstalling any altered or missing package and removing extraneous packages.
Read time 1 minuteLast updated 21 days ago
Definition
- Type: Method
- Namespace: UnityEditor.PackageManager
- Assembly: UnityEditor
public static void Resolve()
Remarks
Forces the Package Manager to resolve the project's packages to ensure they are up-to-date and unchanged. If the packages are already up-to-date, no event is raised.
Note: Make sure any other Client operations have completed before calling this method. For more information, see the note on the Client class reference page.