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Unity Engine


Resolve()

Forces the Package Manager to resolve the project's packages, reinstalling any altered or missing package and removing extraneous packages.
Read time 1 minuteLast updated 21 days ago

Definition

public static void Resolve()

Remarks

Forces the Package Manager to resolve the project's packages to ensure they are up-to-date and unchanged. If the packages are already up-to-date, no event is raised.
Note: Make sure any other Client operations have completed before calling this method. For more information, see the note on the Client class reference page.