GameObjectToolContext
This class represents the default context for manipulation tools. When GameObjectToolContext is active, manipulation tools affect the transform property of GameObjects in the SceneView Selection.
Read time 4 minutesLast updated 4 days ago
Definition
- Type: Class
- Namespace: UnityEditor.EditorTools
- Assembly: UnityEditor
- Inherits from: EditorToolContext
[EditorToolContext("", null)][Icon("GameObject Icon")]public sealed class GameObjectToolContext : EditorToolContext
Inheritance
Operators
Operator | Description |
|---|---|
| operator == | Compares two object references to see if they refer to the same object. |
| bool | Determines whether the object exists. |
| operator != | Compares if two objects refer to a different object. |