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Unity Engine


GetPrecompiledAssemblyPaths(PrecompiledAssemblySources)

Returns the paths to the precompiled assemblies which are included when building editor assemblies and match any of the given PrecompiledAssemblySources.
Read time 1 minuteLast updated 10 days ago

Definition

public static string[] GetPrecompiledAssemblyPaths(CompilationPipeline.PrecompiledAssemblySources precompiledAssemblySources)

Parameters

precompiledAssemblySources

Determines which assembly paths will be returned.

Returns

Type

Description

string[]An array of paths to precompiled assemblies.