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Unity Engine


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Unity Engine


scriptPaths

Array of script paths used as input for assembly build. (Read Only)
Read time 1 minuteLast updated 13 days ago

Definition

Warning
Deprecated. This feature is being deprecated and will be removed in the future. Similar functionality can be achieved using the Roslyn compiler
public string[] scriptPaths { get; }

Remarks

Value is set through AssemblyBuilder constructor.