overrideGlobalScenes
Overrides the global scene list.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEditor.Build.Profile
- Assembly: UnityEditor
public bool overrideGlobalScenes { get; set; }
Remarks
When the value is true, the scenes specified in the build profile are used for building. When set to false, the global scenes are used. Additional Resources: BuildProfile.scenes, EditorBuildSettings.globalScenes, BuildProfile.GetScenesForBuild.