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Unity Engine


ScriptCompilationSettings

Struct containing information on how to build scripts.
Read time 1 minuteLast updated 13 days ago

Definition

public struct ScriptCompilationSettings

Remarks

Note: this struct and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.

Properties

Property

Description

extraScriptingDefinesUser-specified preprocessor defines used while compiling assemblies.
groupPlatform group for which scripts will be compiled.
optionsSpecific compiler options to use when compiling scripts.
subtargetSubtarget for which scripts will be compiled.
targetPlatform group for which scripts will be compiled.