OnPreprocessBuild(BuildReport)
Implement this function to receive a callback before the build is started.
Read time 1 minuteLast updated 14 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Build
- Assembly: UnityEditor
void OnPreprocessBuild(BuildReport report)
Parameters
A report containing information about the build, such as its target platform and output path.
Remarks
This callback is invoked during Player builds, but not during AssetBundle builds.
Examples
using UnityEditor;using UnityEditor.Build;using UnityEditor.Build.Reporting;using UnityEngine;class MyCustomBuildProcessor : IPreprocessBuildWithReport{ public int callbackOrder { get { return 0; } } public void OnPreprocessBuild(BuildReport report) { Debug.Log("MyCustomBuildProcessor.OnPreprocessBuild for target " + report.summary.platform + " at path " + report.summary.outputPath); }}