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Unity Engine


PropertyPathPart

Initializes a new PropertyPathPart with the specified name.
Read time 1 minuteLast updated 8 days ago

Definition

  • Type: Constructor
  • Namespace: Unity.Properties
  • Assembly: UnityEngine.PropertiesModule

PropertyPathPart(string)

Initializes a new PropertyPathPart with the specified name.
public PropertyPathPart(string name)

Parameters

name

The name of the part.

PropertyPathPart(int)

Initializes a new PropertyPathPart with the specified index.
public PropertyPathPart(int index)

Parameters

index

The index of the part.

PropertyPathPart(Object)

Initializes a new PropertyPathPart with the specified key.
public PropertyPathPart(object key)

Parameters

The key of the part.