Exists
Returns true if a property bag exists for the given type.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Method
- Namespace: Unity.Properties
- Assembly: UnityEngine.PropertiesModule
Exists<T>()
Returns true if a property bag exists for the given type.
public static bool Exists<TContainer>()
Returns
Type | Description |
|---|---|
| bool | |
Exists(Type)
Returns true if a property bag exists for the given type.
public static bool Exists(Type type)
Parameters
The type to check for a property bag
Returns
Type | Description |
|---|---|
| bool | |