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Unity Engine

Unity Engine

GetReaderArray(AtomicSafetyHandle, int, IntPtr)

Fetches the job handles of all jobs that read from an AtomicSafetyHandle.
Read time 1 minuteLast updated a month ago

Definition

public static int GetReaderArray(AtomicSafetyHandle handle, int maxCount, IntPtr output)

Parameters

The AtomicSafetyHandle to return readers for.

maxCount

The maximum number of AtomicSafetyHandles to write to the output array.

output

A buffer where the job handles are written.

Returns

Type

Description

intThe number of readers on the handle, which might be greater than the maximum count provided.

Remarks

This is a debugging method used to produce better error messages and is not intended to be called from user code.