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Install the Advertisement Legacy package in Unity

Install the Advertisement Legacy package in Unity to enable ad monetization and connect your project to the Unity Monetization Dashboard.
Read time 1 minute
Last updated 4 months ago

Note
Starting April 1, 2026, apps that monetize with Unity Ads through direct integration through the Advertisement Legacy Package might see reduced ad performance. To avoid reduction in performance, switch to integrating Unity Ads as a bidder.
The Unity Ads network will continue to support and provide fill for all apps using direct integration. However, to maximize revenue and performance, the recommended best practice is to install the Ads Mediation package for LevelPlay, Unity's ad mediation platform.
To ensure that you're using the latest version of Unity Ads, we recommend that you install the Advertisement Legacy package from the Unity Editor Package Manager.
  1. Open the Unity Editor, and go to Window > Package Manager.
  2. In the Package Manager window, ensure Unity Registry is selected as the Packages type.
  3. Navigate through the package list, find the Advertisement Legacy package, and then select the latest verified version.
  4. Select Install or Update.
If you can't find the the Advertisement Legacy package in the list, try searching for it:
  1. In the Package Manager, use the search bar and enter "Advertisement Legacy” or “Ads”.
  2. The package will appear in either of these locations:
  • All tab - listed as a package.
  • Services tab - listed under Monetization.
If the package still doesn't appear, add the Advertisement Legacy package by its name:
  1. In the Package Manager dropdown, select the plus button.
  2. Select “Add Package by Name”, then enter
    com.unity.ads
    to search for it.
  3. Select the latest verified version and select Install or Update.
Note
Disabling domain reloading in Play Mode Options is not supported for the Unity Ads package.
If you created your project through the Unity Editor flow, you must also link it to a Unity Monetization Dashboard Project ID before it can access Unity Gaming Services. Refer to Configure a project for Unity Cloud.
Next steps: To continue your integration, refer to the Initialize the SDK in Unity documentation.

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