Unity Relay

Attention: The Digital Services Act (DSA) requires Unity to notify our customers’ end users if Unity takes an action which impacts those end users under the DSA. To comply with this requirement, if you use Unity Gaming Services (UGS) products that rely on the Unity Authentication Service, you must integrate the notification API by the effective date of the DSA: February 17, 2024. The notification API is ready for adoption in late January 2024.

For more information on DSA, refer to the Digital Services Act - compliance update.

To make your game compliant, refer to DSA notifications.

Unity Relay exposes a way for game developers to securely offer increased connectivity between players by using a join code style workflow without needing to invest in a third-party solution, maintain dedicated game servers (DGS), or worry about the network complexities of a peer-to-peer game. Instead of using DGS, the Relay service provides connectivity through a universal Relay server acting as a proxy.

The Relay service has two key components: the Relay servers and the Relay Allocations service.