文档

Unity Engine

Download Unity

Unity Engine

MemoryInitPattern

A specified memory pattern used when initializing new chunks if EntityManager.EntityManagerDebug.UseMemoryInitPattern is set to true
阅读时间1 分钟最后更新于 19 天前

Definition

  • Type: Property
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public byte MemoryInitPattern { get; set; }