IsSharedComponentManagerEmpty()
Checks to see if the world holds any shared component values
阅读时间1 分钟最后更新于 20 天前
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public bool IsSharedComponentManagerEmpty()
Returns
Type | Description |
|---|---|
| bool | True if the world does not hold any shared component values |