Unity Engine documentationScript ReferenceUnityEngineTexture2DTexture2D.EXRFlagsCompressRLEThe texture will use RLE (Run Length Encoding) EXR compression format (similar to Targa RLE compression).阅读时间1 分钟最后更新于 25 天前Definition Type: Field Namespace: UnityEngine Assembly: UnityEngine.CoreModule CompressRLE = 4