UpdateIfDataIsAvailable
Invoke ProcessorInstance.IControl<TRealtime>.Update or ProcessorInstance.IRealtime.Update only if data has been sent or returned from ProcessorInstance.Pipe.SendData since the last update.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEngine.Audio
- Assembly: UnityEngine.AudioModule
UpdateIfDataIsAvailable = 2