HumanInterfaceDevice
Allows your application to interact with connected Human Interface Devices (HIDs).
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
HumanInterfaceDevice = 13
Remarks
This is necessary if you want to use input devices or controllers that Windows does not natively support. To access devices, you must set additional device capabilities within the package manifest. For information on HID capabilities, see Microsoft's documentation.