usedMemory
The total byte allocation used by the physics system.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public long usedMemory { readonly get; set; }
public long usedMemory { readonly get; set; }