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Unity Engine

Unity Engine

toCustom

Get the custom matrix defining how to transform from PhysicsWorld space to the custom world-space. NOTE: This is the inverse of the PhysicsWorld.TransformPlaneCustom.fromCustom matrix.
阅读时间1 分钟最后更新于 24 天前

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public readonly Matrix4x4 toCustom { get; }