mask
Category mask used to filter which attached shapes contribute. A shape participates iff (shape.contactFilter.categories.bitMask & mask.bitMask)!= 0. Defaults to PhysicsMask.All when the input is created via the parameterless constructor.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsMask mask { readonly get; set; }