angularVelocity
The angular velocity of the body to be used during the lifetime of the tween, in degrees per second. This is typically used when the PhysicsBody.TransformWriteTween.transformWriteMode is PhysicsBody.TransformWriteMode.Extrapolate.
阅读时间1 分钟最后更新于 22 天前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public float angularVelocity { readonly get; set; }