文档

Unity Engine

Unity Engine

Clear()

Sets the length to 0. For a NativeText.Readonly this function does nothing, unless safety checks are enabled (in which case it throws).
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
public void Clear()