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Unity Engine

Unity Engine

Read<T>()

Reads the next value from the buffer.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
public ref T Read<T>() where T : unmanaged

Returns

Type

Description

TA reference to the next value from the buffer.

Remarks

Each read advances the reader to the next item in the buffer.