TryAdd
Adds a new value. If the item is already present, this method returns false without replacing said item.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
TryAdd(T)
Adds a new value. If the item is already present, this method returns false without replacing said item.
public bool TryAdd(T item)
Parameters
Returns
Type | Description |
|---|---|
| bool | True if the value is not already present. |
TryAdd(T, int)
Adds a new value. If the item is already present, this method returns false without replacing said item.
public bool TryAdd(T item, int threadIndexOverride)
Parameters
The thread index which must be set by a field from a job struct with the NativeSetThreadIndexAttribute attribute.
Returns
Type | Description |
|---|---|
| bool | True if the value is not already present. |