operator ==(AllocatorHandle, AllocatorHandle)
Evaluates if one AllocatorManager.AllocatorHandle is equal to the other.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Operator
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
public static bool operator ==(AllocatorManager.AllocatorHandle lhs, AllocatorManager.AllocatorHandle rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool | True if the left-hand side's AllocatorManager.AllocatorHandle is equal to the right-hand side's. |