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Unity Engine


Unity Engine


Tracing and warming up PSOs

Trace and warm up graphics states with the experimental GraphicsStateCollection API to reduce shader compilation stutters.
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Trace and warm up graphics states with the experimental
GraphicsStateCollection
API to reduce shader compilation stutters.
The following sections outline how to trace and warm up PSOs in your project.

Topic

Description

Introduction to PSO tracing and warmingUnderstand what PSO tracing and warming is, and the project requirements to use the
GraphicsStateCollection
API.
Trace and manage PSO data collectionsTrace a new PSO data collection and manage existing collections.
Warm up PSOsWarm up PSO collections on the GPU at runtime.
PSO tracing and warming exampleGet started with PSO tracing and warm up using the Universal Render Pipeline (URP) sample.

Additional resources