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Unity Engine


Unity Engine


Assign a shader to a material in URP

Set a shader for a material.
阅读时间1 分钟最后更新于 1 个月前

To select and use a Shader:
  1. In your Project, create or find the Material you want to use the Shader on. Select the Material. A Material Inspector window opens.
  2. Click
    Shader

    ?

    , and select Universal Render Pipeline, then the shader you want to use.

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