Adaptive Probe Volumes (APV) in URP
Approaches and resources for using Adaptive Probe Volumes to provide higher quality, more accurate lighting.
阅读时间2 分钟最后更新于 21 天前
Adaptive Probe Volumes make Light Probes easier to use by automating placement. They also provide higher quality, more accurate lighting, because they light per-pixel not per-object.
Topic | Description |
|---|---|
| Introduction to Adaptive Probe Volumes | The purpose of Adaptive Probe Volumes and what you can do with them. |
| Use Adaptive Probe Volumes | Add Adaptive Probe Volumes to your project and configure them. |
| Display Adaptive Probe Volumes | Visualize the structure of Adaptive Probe Volumes. |
| Configure the size and density of Adaptive Probe Volumes | Change the size of an Adaptive Probe Volume, or increase the density of Light Probes. |
| Bake multiple scenes together with Baking Sets | Add scenes to a Baking Set so you can bake the lighting for all the scenes together. |
| Light management with rendering layer masks | Learn how to prevent light leaks across boundaries, even with a low light probe density. |
| Optimize loading Adaptive Probe Volume data | Stream lighting data to provide lighting for large open worlds, or load data from AssetBundles or Addressables. |
| Changing lighting at runtime | Use Lighting Scenarios or sky occlusion to change how objects use the data in Adaptive Probe Volumes at runtime. |
| Troubleshooting Adaptive Probe Volumes | Solve common issues with Adaptive Probe Volumes, such as light leaks and seams. |
| Adaptive Probe Volume Inspector window reference | Reference for the Adaptive Probe Volume Inspector window. |
| Adaptive Probe Volumes panel reference | Reference for the Adaptive Probe Volumes panel in the Lighting settings. |
| Probe Volumes Options Override reference | Reference for the Probe Volumes Options Override. |
| Probe Adjustment Volume component reference | Reference for the Probe Adjustment Volume component. |