Create a command file to set environment variables and open applications
Create an executable file to launch the Unity Hub with specific environment variables in the same session.
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When you define environment variables from a command line, the values don't persist across sessions. A process can use those environment variables if it’s launched from the same session, but after you end that session, you must define the values again.
Administrators can set environment variables at the operating system level. If that's not an option, you can create a command file to set environment variables and launch a Unity application, such as the Hub, from the same session. This executable file becomes a reusable method for opening the Unity Hub with the environment variables required by your environment.
Before you begin
Decide which environment variables you need to set, and include only the required environment variables:
- If your environment doesn’t support automatic proxy configuration, set the and
HTTP_PROXYenvironment variables to identify your web proxy. For more information, refer to Use environment variables to identify your web proxy.HTTPS_PROXY - If your environment uses a Unity Licensing Server for floating licenses, set the environment variable.
NO_PROXY - If your environment uses a web proxy with SSL inspection, set the environment variable. For more information, refer to Trusting the web proxy security certificate.
NODE_EXTRA_CA_CERTS
If you’re setting the and environment variables, make sure you use the proper value to include or exclude authentication information.
HTTP_PROXYHTTPS_PROXYCreate a command file (Windows)
These instructions create an executable file named .
launchUnityHub.cmd-
Close the Unity Hub, if it’s running.
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Open a text editor such as Notepad.
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Enter the following text, adjusting as necessary:
- Include only the required environment variables, and set their values properly. Refer to Before you begin.
- Set the Hub path to match the location of your Unity Hub program file.
@echo offREM *** NOTE: Add the next 3 lines only if you’re not using Automatic Proxy Configurationset HTTP_PROXY=http://<username>:<password>@<proxy_name_or_IP_address>:8080set HTTPS_PROXY=http://<username>:<password>@<proxy_name_or_IP_address>:8080set NO_PROXY=<licensing_server_name_or_IP_address>REM *** NOTE: Add the following line only if your web proxy uses SSL inspectionset NODE_EXTRA_CA_CERTS=<path_to_pem_file>start "" "C:\Program Files\Unity Hub\Unity Hub.exe" -
Save the file to a location where you can find it (such as the), and make sure the file has the
Desktopextension (for example,.cmd), notlaunchUnityHub.cmdorlaunchUnityHub.txt.launchUnityHub.cmd.txt -
Double-clickto launch the Unity Hub with the required environment variables intact.
launchUnityHub.cmd
The Unity Hub passes these environment variables to any process it spawns, such as the Unity Editor.
Create a command file (macOS and Linux)
These instructions create an executable file named .
launchUnityHub.command-
Close the Unity Hub, if it’s running.
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Open a Terminal window.
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Run the following command, adjusting as necessary:
- Include only the required environment variables, and set their values properly. Refer to Before you begin.
- Set the Hub path to match the location of your Unity Hub application.
echo '#!/usr/bin/env bash# *** NOTE: Add the next 3 lines only if you’re not using Automatic Proxy Configurationexport HTTP_PROXY=http://<username>:<password>@<proxy_name_or_IP_address>:8080export HTTPS_PROXY=http://<username>:<password>@<proxy_name_or_IP_address>:8080export NO_PROXY=<licensing_server_name_or_IP_address># *** NOTE: Add the following line only if your web proxy uses SSL inspectionexport NODE_EXTRA_CA_CERTS=<path_to_pem_file>nohup "/Applications/Unity Hub.app/Contents/MacOS/Unity Hub" &>/dev/null &' > launchUnityHub.command -
Run the following command to makeexecutable:
launchUnityHub.commandchmod +x launchUnityHub.command -
Move thefile to a convenient location (for example, the
launchUnityHub.command), if you prefer.Desktop -
Double-clickto launch the Unity Hub with the required environment variables intact.
launchUnityHub.command
The Unity Hub passes these environment variables to any process it spawns, such as the Unity Editor.