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Unity Engine


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Script Reference

Unity Engine


BuiltInLegacySpecular

A built-in material that uses the legacy BlinnPhong (specular) lighting model and has optional normal map support.
阅读时间1 分钟最后更新于 23 天前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
警告
Deprecated. Enum type MaterialType is not used any more.
BuiltInLegacySpecular = 2

Remarks

The actual built-in shader used is Nature/Terrain/Specular.