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Unity Engine

Unity Engine

donutRadius

The thickness of the Donut shape to emit particles from.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public float donutRadius { get; set; }

Remarks

Controls the secondary radius of the Donut shape. Additional Resources: ParticleSystem.ShapeModule.shapeType.