playOnAwake
If set to true, the Particle System automatically begins to play on startup.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
public bool playOnAwake { get; set; }
Remarks
Note that every Particle System in the current particle effect shares this setting.