IfMissingLightingData
When opening a scene, generate lighting data for the scene, if there is none already available. This setting can be used when distributing scenes without lighting data, such that lighting data is automatically generated upon opening the scene.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
IfMissingLightingData = 1