ApplyForceToCenter(Vector2, bool)
Apply a force to the center of mass. PhysicsBody.ApplyForceToCenter.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public void ApplyForceToCenter(Vector2 force, bool wake = true)