Creating models outside of Unity
Creating models in external applications, and exporting them for use with Unity.
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This section contains information on creating models in external applications, and preparing them for import into Unity.
Page | Description |
|---|---|
| Model file formats | Supported and recommended file formats for 3D models. |
| Support for proprietary model file formats | Detailed information on Unity's support for proprietary model file formats. |
| Preparing your model files for export | Best practices for preparing your model for export from your external application. |
| Creating models for optimal performance | Best practices for creating models for optimal rendering and animation performance. |
| Creating models for animation | How to create models for use with Unity's Animation System. |