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Unity Engine


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Unity Engine


Basic provider

Understand the Basic provider, a built-in generic provider that works with performance metrics collected using the FrameTimingManager API.
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The Basic provider is a built-in generic provider that works with performance metrics collected using the
FrameTimingManager
API.
To install the Basic provider, enable Basic Provider when you set up Adaptive Performance.

Platform support

The following platforms support the Basic provider:
  • Android
  • Embedded Linux
  • iOS
  • Linux
  • macOS
  • Nintendo Switch™
  • Nintendo Switch™ 2
  • PlayStation®4
  • PlayStation®5
  • QNX
  • tvOS
  • UWP
  • visionOS
  • Xbox One
  • Xbox Series X|S
  • XR devices with an OpenXR runtime

Limitations

The Basic provider doesn't support the following APIs and features:
  • The thermal hint API or related thermal settings (for example,
    IThermalStatus
    )
  • Graphics APIs that lack GPU frame timing support

Additional resources