Everything
Add all ray tracing instances to a RayTracingAccelerationStructure except for those that use RayTracingMode.Off.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
Everything = Static | DynamicTransform | DynamicGeometry | DynamicGeometryManualUpdate