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Unity Engine

Unity Engine

space

Specifies if the velocity limits are in local space (rotated with the transform) or world space.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public ParticleSystemSimulationSpace space { get; set; }

Remarks

Only applies when separateAxes is set to true. Additional Resources: ParticleSystem.LimitVelocityOverLifetimeModule.separateAxes.