memoryUsed
The total byte allocation used by the physics system.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public int memoryUsed { readonly get; set; }
public int memoryUsed { readonly get; set; }