transform
The final transform the mover finished at. The transform rotation is always the same as the PhysicsQuery.WorldMoverInput.transform provided.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public PhysicsTransform transform { get; }