canEncroach
Allow cast shape proxies to encroach when initially touching. This only works if the radius is greater than zero.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public bool canEncroach { readonly get; set; }