shapeTargetA
The callback target ( PhysicsShape.callbackTarget ) associated with PhysicsEvents.ContactEndEvent.shapeA. This returns any implemented PhysicsCallbacks.IContactCallback or NULL if not implemented or no target.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public PhysicsCallbacks.IContactCallback shapeTargetA { get; }