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Unity Engine

Unity Engine

bodyTarget

The callback target ( PhysicsShape.callbackTarget ) associated with PhysicsEvents.BodyUpdateEvent. This returns any implemented PhysicsCallbacks.IBodyUpdateCallback or NULL if not implemented or no target.
阅读时间1 分钟最后更新于 1 个月前

Definition

public PhysicsCallbacks.IBodyUpdateCallback bodyTarget { get; }