文档

Unity Engine

Unity Engine

Advanced

When enabled, you can configure the filtering settings for the Progressive Lightmapper. When disabled, the default filtering settings apply.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
Advanced = 2

Remarks

In Advanced mode, you can manually configure the selected filter kernel for individual lightmap targets: Ambient Occlusion, direct lighting, and indirect lighting.