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Unity Engine

Unity Engine

Update()

Update and submit any queued commands found on ControlContext, making them available to the mixing functionality functions.
阅读时间1 分钟最后更新于 1 个月前

Definition

public void Update()

Remarks

This also performs general maintenance and disposes ProcessorInstances asynchronously. This must currently not be called while a mix is ongoing (ControlContext.Manual can currently only be used from one thread). This is called automatically on ControlContext.builtIn as a part of the normal Unity audio system update.
Additional Resources: PostLateUpdate.UpdateAudio