Update()
Update and submit any queued commands found on ControlContext, making them available to the mixing functionality functions.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.Audio
- Assembly: UnityEngine.AudioModule
public void Update()
Remarks
This also performs general maintenance and disposes ProcessorInstances asynchronously. This must currently not be called while a mix is ongoing (ControlContext.Manual can currently only be used from one thread). This is called automatically on ControlContext.builtIn as a part of the normal Unity audio system update.
Additional Resources: PostLateUpdate.UpdateAudio