Unity Engine documentationScript ReferenceUnityEditorUnityEditor.ShadersShaderBuildSettingsShaderBuildSettings.KeywordOverrideInfokeepInBuildDetermines if this keyword is kept in the build, or stripped as if it was never declared.阅读时间1 分钟最后更新于 1 个月前Definition Type: Field Namespace: UnityEditor.Shaders Assembly: UnityEditor public bool keepInBuild