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Unity Engine

Unity Engine

StructFields

If the constant is a struct, this stores the fields of that struct. Otherwise, the value is null. (Read Only)
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public readonly ShaderData.ConstantInfo[] StructFields { get; }