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Unity Engine

Unity Engine

Synchronous

A synchronous progress indicator updates the Editor UI as soon as it reports progress. This is the opposite of the default behavior, which is to report all progress asynchronously.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
Synchronous = 4