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Unity Engine

Unity Engine

Managed

Unity manages progress indicators. When a domain reload happens, the system cancels tasks that support cancellation, and removes their progress indicators. This is the default for progress indicators started from C#.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
Managed = 8