文档

Unity Engine

Unity Engine

finished

Returns true if the progress indicator is finished, but not removed.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public bool finished { get; }

Remarks

A progress indicator is considered finished when its status is either Succeeded or Failed.
Additional Resources: Progress.GetStatus, Progress.Status.